Hey there, welcome to my blog. This is where I ramble incoherently about game development, I hope you...
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Starting is always hard. A blank canvas can paralyze you with choice. The solution? Just do something - anything - because as soon as you do the canvas isn't blank anymore; now you have something you can build on, and that's a far less daunting task...
If you've ever played Slay the Spire or other roguelike deckbuilders, you probably remember runs where you had a really interesting turn or difficult line to solve and doing so lead to you clutching the win. It feels really satisfying. One of my main goals with the game is to...
I've always enjoyed making games, however I didn't typically have the time or energy for it between work and life getting in the way, however in December of 2023 I was feeling a creative itch to build something. But What? ...